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Fusion 360 on macbook air
Fusion 360 on macbook air










fusion 360 on macbook air

More screen real estate and text sharpness overall, even at the same zoom level as the 13" (13" 1280x800 vs 14" 1352x878). No Touch Bar and massive Esc + Touch ID keys!Ħ. The MacBook can handle all of my headphones by itself, including my Sennheiser HD800!ĥ. Headphone port is far more powerful now so I no longer need to lug along a portable audio player or a DAC/amp. Even at the same 500 nits brightness, it's more color-accurate, with faster (seemingly?) response and the contrast ratio is just amazing. 3D modeling with AutoCAD Fusion 360 is much smoother, photo editing/exporting is twice as fast, and compiling large coding projects is anywhere between 50% to 100% faster.Ģ. It's much faster for my "professional" tasks. It's still fairly fast for most casual useĪnd personally, here are the things I have gained going to the 14" device:ġ. It's still the sleeker, thinner and lighter deviceģ. Here are the things the 13" Pro M1 does better in a nutshell:Ģ. I think I am ready to move on from the 13" Pro M1. So I exchanged the 16" for one of the new 14" with M1 Pro last Friday and got the weekend to play with it. the fact is: it's still heavier and bulkier than a past MacBook from 5 years ago. Yes, I know the 16" isn't really that much heavier or bigger than my old 15" 2015 MacBook. I really liked the new 16" real estate, but the extra heft and bulk really gave me pause.

fusion 360 on macbook air

I got the new 16" MacBook with M1 Max in to test for last week.












Fusion 360 on macbook air